1,112 research outputs found
Database-assisted Distributed Spectrum Sharing
According to FCC's ruling for white-space spectrum access, white-space
devices are required to query a database to determine the spectrum
availability. In this paper, we study the database-assisted distributed
white-space access point (AP) network design. We first model the cooperative
and non-cooperative channel selection problems among the APs as the system-wide
throughput optimization and non-cooperative AP channel selection games,
respectively, and design distributed AP channel selection algorithms that
achieve system optimal point and Nash equilibrium, respectively. We then
propose a state-based game formulation for the distributed AP association
problem of the secondary users by taking the cost of mobility into account. We
show that the state-based distributed AP association game has the finite
improvement property, and design a distributed AP association algorithm that
can converge to a state-based Nash equilibrium. Numerical results show that the
algorithm is robust to the perturbation by secondary users' dynamical leaving
and entering the system
Polarization effect of zinc on the region 1-16 of amyloid-beta peptide: a molecular dynamics study
Zinc is found saturated in the deposited Amyloid-beta (AB) peptide plaques in
brains of patients subjected to Alzheimer disease (AD). Zinc binding to AB
promotes aggregations, including the toxic soluble AB species. Up to now, only
the region 1-16 of AB complexed with Zinc (AB16-Zn) is defined structurally in
experiment, requiring an efficient theoretical method to present the
interaction between zinc and AB peptide. In order to explore the induced
polarization effect on the global conformation fluctuations and the
experimentally observed coordination mode of AB16-Zn, in this work we consider
an all-atom molecular dynamics (MD) of AB16-Zn solvated in implicit water. In
our model the polarization effect affects the whole peptide is applied. The
induced dipoles are divided into three distinct scales according to their
distances from zinc. Besides, the atomistic polarizability on the coordinating
sidechains is rescaled to describe the electron redistribution effect. As a
comparison, another model which exactly follows the method of Sakharov and Lim
(J. Am. Chem. Soc., 127, 13, 2005) has been discussed also. We show that,
associated with proper van der Waals (vdW) parameters, our model not only
obtains the reasonable coordinating configuration of zinc binding site, but
also retains the global stabilization, especially the N-terminal region, of the
AB16-Zn. We suggest that it is the induced polarization effect that promotes
reasonable solvent exposures of hydrophobic/hydrophilic residues regarding
zinc-induced AB aggregation
Price Differentiation for Communication Networks
We study the optimal usage-based pricing problem in a resource-constrained
network with one profit-maximizing service provider and multiple groups of
surplus-maximizing users. With the assumption that the service provider knows
the utility function of each user (thus complete information), we find that the
complete price differentiation scheme can achieve a large revenue gain (e.g.,
50%) compared to no price differentiation, when the total network resource is
comparably limited and the high willingness to pay users are minorities.
However, the complete price differentiation scheme may lead to a high
implementational complexity. To trade off the revenue against the
implementational complexity, we further study the partial price differentiation
scheme, and design a polynomial-time algorithm that can compute the optimal
partial differentiation prices. We also consider the incomplete information
case where the service provider does not know which group each user belongs to.
We show that it is still possible to realize price differentiation under this
scenario, and provide the sufficient and necessary condition under which an
incentive compatible differentiation scheme can achieve the same revenue as
under complete information.Comment: Technical report for the paper of the same name to appear in IEEE/ACM
Transactions on Networkin
Spatial Spectrum Access Game
A key feature of wireless communications is the spatial reuse. However, the
spatial aspect is not yet well understood for the purpose of designing
efficient spectrum sharing mechanisms. In this paper, we propose a framework of
spatial spectrum access games on directed interference graphs, which can model
quite general interference relationship with spatial reuse in wireless
networks. We show that a pure Nash equilibrium exists for the two classes of
games: (1) any spatial spectrum access games on directed acyclic graphs, and
(2) any games satisfying the congestion property on directed trees and directed
forests. Under mild technical conditions, the spatial spectrum access games
with random backoff and Aloha channel contention mechanisms on undirected
graphs also have a pure Nash equilibrium. We also quantify the price of anarchy
of the spatial spectrum access game. We then propose a distributed learning
algorithm, which only utilizes users' local observations to adaptively adjust
the spectrum access strategies. We show that the distributed learning algorithm
can converge to an approximate mixed-strategy Nash equilibrium for any spatial
spectrum access games. Numerical results demonstrate that the distributed
learning algorithm achieves up to superior performance improvement over a
random access algorithm.Comment: The paper has been accepted by IEEE Transactions on Mobile Computin
Evolutionarily Stable Spectrum Access
In this paper, we design distributed spectrum access mechanisms with both
complete and incomplete network information. We propose an evolutionary
spectrum access mechanism with complete network information, and show that the
mechanism achieves an equilibrium that is globally evolutionarily stable. With
incomplete network information, we propose a distributed learning mechanism,
where each user utilizes local observations to estimate the expected throughput
and learns to adjust its spectrum access strategy adaptively over time. We show
that the learning mechanism converges to the same evolutionary equilibrium on
the time average. Numerical results show that the proposed mechanisms are
robust to the perturbations of users' channel selections.Comment: arXiv admin note: substantial text overlap with arXiv:1103.102
Cooperative Planning of Renewable Generations for Interconnected Microgrids
We study the renewable energy generations in Hong Kong based on realistic
meteorological data, and find that different renewable sources exhibit diverse
time-varying and location-dependent profiles. To efficiently explore and
utilize the diverse renewable energy generations, we propose a theoretical
framework for the cooperative planning of renewable generations in a system of
interconnected microgrids. The cooperative framework considers the
self-interested behaviors of microgrids, and incorporates both their long-term
investment costs and short-term operational costs over the planning horizon.
Specifically, interconnected microgrids jointly decide where and how much to
deploy renewable energy generations, and how to split the associated investment
cost. We show that the cooperative framework minimizes the overall system cost.
We also design a fair cost sharing method based on Nash bargaining to
incentivize cooperative planning, such that all microgrids will benefit from
cooperative planning. Using realistic data obtained from the Hong Kong
observatory, we validate the cooperative planning framework, and demonstrate
that all microgrids benefit through the cooperation, and the overall system
cost is reduced by 35.9% compared to the noncooperative planning benchmark.Comment: To appear in IEEE Transactions on Smart Gri
Optimal Gradient Checkpoint Search for Arbitrary Computation Graphs
Deep Neural Networks(DNNs) require huge GPU memory when training on modern
image/video databases. Unfortunately, the GPU memory in off-the-shelf devices
is always finite, which limits the image resolutions and batch sizes that could
be used for better DNN performance. Existing approaches to alleviate memory
issue include better GPUs, distributed computation and gradient checkpointing.
Among them, gradient checkpointing is a favorable approach as it focuses on
trading computation for memory and does not require any upgrades on hardware.
In gradient checkpointing, during forward, only a subset of intermediate
tensors are stored, which are called Gradient Checkpoints (GCPs). Then during
backward, extra local forwards are conducted to compute the missing tensors.
The total training memory cost becomes the sum of (1) the memory cost of the
gradient checkpoints and (2) the maximum memory cost of local forwards. To
achieve maximal memory cut-offs, one needs optimal algorithms to select GCPs.
Existing gradient checkpointing approaches rely on either manual input of
GCPs or heuristics-based GCP search on linear computation graphs (LCGs), and
cannot apply to arbitrary computation graphs(ACGs). In this paper, we present
theories and optimal algorithms on GCP selection that, for the first time,
apply to ACGs and achieve maximal memory cut-offs. Extensive experiments show
that our approach constantly outperforms existing approaches on LCGs, and can
cut off up-to 80% of training memory with a moderate time overhead (around 40%)
on LCG and ACG DNNs, such as Alexnet, VGG, Resnet, Densenet and Inception Net
Imitation-based Social Spectrum Sharing
Dynamic spectrum sharing is a promising technology for improving the spectrum
utilization. In this paper, we study how secondary users can share the spectrum
in a distributed fashion based on social imitations. The imitation-based
mechanism leverages the social intelligence of the secondary user crowd and
only requires a low computational power for each individual user. We introduce
the information sharing graph to model the social information sharing
relationship among the secondary users. We propose an imitative spectrum access
mechanism on a general information sharing graph such that each secondary user
first estimates its expected throughput based on local observations, and then
imitates the channel selection of another neighboring user who achieves a
higher throughput. We show that the imitative spectrum access mechanism
converges to an imitation equilibrium, where no beneficial imitation can be
further carried out on the time average. Numerical results show that the
imitative spectrum access mechanism can achieve efficient spectrum utilization
and meanwhile provide good fairness across secondary users
Achieving an Efficient and Fair Equilibrium Through Taxation
It is well known that a game equilibrium can be far from efficient or fair,
due to the misalignment between individual and social objectives. The focus of
this paper is to design a new mechanism framework that induces an efficient and
fair equilibrium in a general class of games. To achieve this goal, we propose
a taxation framework, which first imposes a tax on each player based on the
perceived payoff (income), and then redistributes the collected tax to other
players properly. By turning the tax rate, this framework spans the continuum
space between strategic interactions (of selfish players) and altruistic
interactions (of unselfish players), hence provides rich modeling
possibilities. The key challenge in the design of this framework is the proper
taxing rule (i.e., the tax exemption and tax rate) that induces the desired
equilibrium in a wide range of games. First, we propose a flat tax rate (i.e.,
a single tax rate for all players), which is necessary and sufficient for
achieving an efficient equilibrium in any static strategic game with common
knowledge. Then, we provide several tax exemption rules that achieve some
typical fairness criterions (such as the Max-min fairness) at the equilibrium.
We further illustrate the implementation of the framework in the game of
Prisoners' Dilemma.Comment: This manuscript serves as the technical report for the paper with the
same title published in APCC 201
Distributed Spectrum Access with Spatial Reuse
Efficient distributed spectrum sharing mechanism is crucial for improving the
spectrum utilization. The spatial aspect of spectrum sharing, however, is less
understood than many other aspects. In this paper, we generalize a recently
proposed spatial congestion game framework to design efficient distributed
spectrum access mechanisms with spatial reuse. We first propose a spatial
channel selection game to model the distributed channel selection problem with
fixed user locations. We show that the game is a potential game, and develop a
distributed learning mechanism that converges to a Nash equilibrium only based
on users' local observations. We then formulate the joint channel and location
selection problem as a spatial channel selection and mobility game, and show
that it is also a potential game. We next propose a distributed strategic
mobility algorithm, jointly with the distributed learning mechanism, that can
converge to a Nash equilibrium
- …